AI Insights · Timothy · July 2023
Top 5 Music Games on iOS in Australia Q2 2023
Discover the performance metrics of the top 5 music games on iOS in Australia for Q2 2023, based on data from Sensor Tower.
In the second quarter of 2023, the top 5 music games on the iOS platform in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on Sensor Tower data.
My Singing Monsters from Big Blue Bubble saw significant fluctuations in weekly revenue, peaking at around $15.9K in early April and concluding the quarter with approximately $10.3K in the last week of June. Weekly downloads exhibited moderate stability, averaging between 1.2K and 2.2K, while weekly active users showed a gradual decline from 22.2K at the start of the quarter to 18.1K by the end.
Beatstar by Space Ape Ltd experienced a consistent weekly revenue trend, with a high of nearly $9.7K in mid-April and a low of about $5.4K in the final week of June. Weekly downloads started strong at 2.8K but dropped to around 1.1K towards the quarter's end. The app maintained a relatively stable user base, with weekly active users fluctuating between 22.7K and 30.4K.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. enjoyed steady growth in weekly revenue, reaching a peak of approximately $2.7K in the last week of June. Weekly downloads were robust throughout the quarter, peaking at 16.1K in mid-April and ending with a high of 12.6K. The app's weekly active users also increased, starting at 77.1K and rising to 98.4K by the end of June.
Geometry Dash by RobTop Games AB showed a gradual increase in weekly revenue, peaking at nearly $1.8K in the last week of June. Weekly downloads remained relatively stable, averaging around 250 downloads per week. The app’s weekly active users grew modestly from 2.7K to 2.9K over the quarter.
BLACKPINK THE GAME from TakeOne Company, released in mid-May, saw its highest weekly revenue of about $2.3K shortly after launch. However, revenue declined to approximately $755 by the end of June. Weekly downloads also dropped significantly from 5.4K in the launch week to just 232 by the quarter's end. The app's active user base followed a similar trend, decreasing from 5.2K to 1.1K.
For more detailed insights and data, visit Sensor Tower.